How to play Pixel Jumper
Pixel Jumper is an endless runner in a glowing neon city. Your runner sprints automatically — you only jump. Energy barriers rise from the ground and pits open in the street; one mistimed leap ends the run. Score is pure distance: every meter survived adds to your total, and the city scrolls faster the further you go. No lives, no checkpoints — a clean test of timing where obstacle patterns soon start combining.
Controls
Press Space or ↑ on desktop; tap anywhere on mobile. The jump is pressure-sensitive: a quick tap gives a short hop for low barriers, holding gives a full high jump for wide pits. Start begins a run; Restart resets instantly. Mastering the two jump heights is the game's most important skill.
Tips & strategy
Jump late, not early — leaving the ground at the last safe moment gives barriers the least chance to catch your landing. Use short hops for single barriers to stay ready, and save full jumps for pits and doubles. Watch the right edge to spot obstacles early. For two close barriers, plan one continuous full jump instead of two panicked hops. Calm, minimal jumping beats constant bouncing.
Scoring
Score equals distance in meters, shown live. Your longest run saves in your browser as your best, making every attempt a duel with your own record. No bonus pickups — consistency is rewarded, not luck. One meter past your best means victory.